STEM

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Personal, social and learning
 


Introduction

VR Headset used for painting
VR Headset used for painting
Billetto Editorial www.unsplash.com

The immersive experiences you get with virtual reality (VR) can be ideal for visualising historic landmarks and buildings. 3D models are good, but you can only experience so much by looking at a static image or watching a conventional video. VR puts the viewer in the scene to experience an environment from the ‘first person’ perspective, looking around as you would do in real life. VR has been shown to improve learners' ability to process more information and enjoy the learning by providing a more meaningful and memorable learning experience. Non formal education institutions and heritage experts are increasingly turning to VR to develop experiences that give direct scenarios that learners might encounter, and which are normally impossible to simulate in real life environment

Task

3D Map
3D Map
Tobias www.unsplash.com

Process

 

Conclusion

Evaluation

Learning Outcomes

  • Participants would understand how using VR for learning.

Knowledge acquired

Skills acquired

Competences acquired

Resources

Links